Beginning to get some mechanics in, though I don’t like the feel of them yet. The third prototype introduced new base runner sprites from Jeremy, a “Bat” button, and a non-functional ability to specify which area of the field you wish to target for batting. The fourth prototype made the batting target functional, and added some priority options for batting: chance to hit the ball at all, the power of the hit, and the precision with which it is hit. In the background, strikes, balls, outs, and innings are being tracked, but not the score. And I seem to have broken the mobile touch interface; it will come back in a future version.