A user alerted me of a bug with the tectonic plate visualization layer, in which ugly black stripes were showing up. Upon inspection, it turns out that it was due to some angle values becoming excessively large, but only on some maps and not others. Clamping them to a maximum reasonable value got rid of the black stripes.
The fix has been uploaded and is available in version 0.2.1, available now.
So I had a few errors in my initial v0.2.0 packages. I have corrected these and uploaded the new files. Sorry for any inconvenience!
The first problem was that I embarrassingly left in some debug code that was trying to save image files to a hard-coded path on my local system. Oops.
The second was that I thought I had included all the necessary files for the new Visual Studio 2015 runtime library. Apparently not, and apparently it’s best to just use the redistributable installer from Microsoft. But until I get a proper installer created for Worldbuilder, it’s more convenient for users to not have to go through that process. So I returned to Visual Studio 2013 for this release.